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Other related differences between the three games are that in Might and Magic 6 there are only three levels of expertise (Normal, Expert, Master), and has two promotions per class. For example the master trainer for the Bow skill will only train a character that has completed the Battle Mage promotion quest, but since any character regardless of class can learn the Bow skill, any character can obtain Master level expertise in this skills. For certain skills the master level will require that character to have completed a certain promotion quest, but doesn't require the character to have the promoted class.
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Instead certain requirements need to be met to increase a characters expertise. From looking at FAQs it appears that in this game promotions don't give access to higher levels of skill expertise.
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Unfortunately the Might and Magic 6 manual doesn't have this section, it only mentions the increase of spell and hit points. The Might and Magic 7 manual contains the same section, word for word, as quoted above and so works the same way. For magic skills higher level of expertise allow the character to learn more powerful spells. So for example, a Necromancer can only gain the Master level of expertise for the Fire, Air, Water, Earth, and Dark Magic skills, while a Lich can gain the Grandmaster level expertise for these skills. This will alsoĪllow the character to learn new skills and to learn other skills at Spell and hit points a character receives per level. Gaining the new rank increases the number of They do this, they will ask the party to prove its worth by completingĪ promotion quest. Grant class rank on characters of a particular character class. Certain people that the party meets will be empowered to The party can receive special quests in the game called promotion According to the Might and Magic 8 manual, promotion quests raise your rank which gives you better hit points, magic points, and most importantly allow the character to obtain higher levels on skill expertise:
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